Commands (Front Mission 1)#

Commands are menu options that pop up in various times. For example, on the main screen, you have the following options:

  • New Game

  • Load Game

Sometimes a command is conditional, for example, the Continue command would only appear if you previously interrupted from a battle and have not restarted with a new game.

In the battlefield, if you have a unit selected, you will then have the command to move or attack. Then when you select attack, you have command to confirm target (you can switch target here with L/R), or cancel.

Most commands are fixed and you cannot miss, some less obvious commands are

  • Unit command, when pressing B in a battlefield while a unit is selected

    • Move: back to move mode

    • Use Item: don’t select this menu here, as you can’t move after that. You can use items after moving.

    • Machine status: show HP for each part, as well as the wanzer’s status e.g. stunned, etc.

    • Pilot Status: show pilot’s attributes and skills.

    • Equipment View: shows weapons in each part and their ammo.

  • Supply: exchange weapons and resupply ammo. Good for exchanging the secret weapon during battle to mass produce Short attackers. Only visible when next to the supply truck or Riff. If a unit ends turn next to a trunk and has damaged parts, then the damaged parts will be repaired first to 1 HP, then to a percent of lost HP.

  • Repair: This command will only be displayed if there is an allied unit adjacent to a unit equipped with Refill. Repair is automatic when ending turns next to a supply truck. Repairing a damaged part is not automatic with Riff.

  • Machine/pilot status: you can easily trigger this for your pilots by pressing B when selected, but for NPC/enemies, you need to first deselect your current unit then select the unit you want to check, then press B.

There is no menu when pressing B after selecting an enemy unit, but you can see its range after selecting it.

Usually, you do not want a unit to do nothing, so avoid the End command.